Bad Piggy version of JC denton.
I’m just going to say it now, THIS GAME IS AWESOME!
I thought about leaving the review at that, but I decided against it, I figured you would want to know why I love the game, so here’s an actual review.
Deus Ex: The Conspiracy is a port of the 1999 PC game Deus Ex, a story-driven first person shooter and RPG hybrid set in the 2050s, and if the future portrayed in this game is accurate, we’re going to be in big trouble 47 years from now. A virus known as “The Gray Death” is spreading across the planet, and the only known vaccine “Ambrosia” is restricted to those with money, power or both. Terrorism is also rather high, rioting fills the streets of the worlds cities. As JC Denton, the new Nano-Augmented addition to the UNATCO (United Nations Anti Terrorist COalition) team, you track down various members of terrorist organizations, such as the NSF, to stop their plans, but as the story progresses, the NSF becomes the least of your problems, and an ancient conspiracy is unfolded. Believe me, this game contains an extremely interesting and deep plot that you’ll always want to know more about. And the game play is simply fantastic.
ESRB rating: M.
Perfect hybrid of the FPS and RPG genres
This game manages to achieve near-perfect hybrid of the two genres so well, you have an inventory system, that is not unlimited, you can mod your weapons to increase accuracy and firepower, and you can even add skills to further fit your play style, all of this can help you become from an invisible assassin, a walking tank, a master hacker, or an unstoppable berserker.
The levels in this game are designed for every kind of player, just like the PC version. You could simply go in guns blazing, or you could slip past every enemy with few kills, you could stun everyone unconscious, or assassinate everyone. There is one problem, the PS2 had less memory than the computers in 1999 did, so the levels designs are changed significantly, and the big levels of the original had to be chopped-up into several tiny maps, so expect to get quite familiar with the word “loading”, and looong load times don’t exactly help. Besides the smaller map sizes, the levels also aren’t as well designed as the PC versions, many maps have items removed or the design has to be changed to fit the characters in the same general area. And maps that are flat and meant to be ominous, come out as looking uninteresting.
The game is simply fun
With the upgrades and the choices you have, the game play is quite fun, never losing it’s appeal.
Glitches, glitches, glitches, and more glitches
The PC version was rather buggy, and while a few of the bugs have been fixed in this version, many of them still remain. You can still do the “Shannon fights everyone with her pepper spray inside UNATCO” glitch, you can still bump right into an enemy and won’t even notice, some allies still don’t care if you get attacked but will react when another ally gets attacked, and unlike the PC version, you can actually throw a dead body on someone’s head and kill them with it! However, with the abundance of glitches, you could end up having so much fun messing-up the game without making any progress.
The developers did nothing to improve the AI in this port, possibly due to the PS2 limited memory. The NPCS can still get bunched up in corners and unable to escape, you can kill someone’s parter who’s standing right next to them and they won’t care, one of the enemies might see you in the middle of a conversation and the person he or she is talking with will just stand there. Needless to say, the AI isn’t exactly the best in gaming history.
Poor graphics and animation
Yes, this version has a CGI intro and CGI endings, but otherwise, the graphics are quite poor, especially for a PS2. In fact, the graphics are actually inferior to the PC version, many effects, such as the beam forming on the Dragon’s Tooth Sword, are missing, and the animation of characters is even stiffer, the characters’ mouths now move only up and down, and JC doesn’t even have a breathing animation!
This is game simply great, sure the AI is dumb, the animation of characters is even worse then the PC version, and it’s inferior to the its PC big brother, but this is still a worthy investment if you can find it.
I just got the final issue of Nintendo Power today, it’s sad the magazine has gone out of business, I’ve enjoyed reading all the articles, reviews and news they’ve written about ever since my subscription started 2008. As a tribute to the magazine, I decided to write a review of their final issue.
For those of you that don’t know, Nintendo Power is a magazine that started in 1988 became very poplar among Nintendo fans for simply being a great magazine filled with information that the writers got directly from Nintendo, lots of extra stuff like comics that sadly are not in the for recent issues. For almost 25 years, Nintendo Power thrived with its head raised high. Sadly, it had to shut down for various reasons.
When you first take a look at the cover of this issue (pictured above), a big smile will come across your face, the cover looks beautiful and is very similar to the cover of the first issue (pictured left). Open the magazine, and that smile become even bigger, as you’re greeted with an extra long Pulse section (the spot where they show letters sent in) where fans and even some game developers wrote about their favorite moments in the magazine. Turn past those pages and it becomes apparent that Nintendo Power obviously knows how to throw a party in text and picture format, as you see an article where the staff counts down their top 285 (!)games of all time as well as the top 5 heroes and villains (although I did not agree with the lists, where’s Bowser on top 5 villains?!), followed by a 26-page history of Nintendo Power. It doesn’t stop there, after that you get five pages where Nintendo Power staff, both current and former, (well, I guess they are all technically former now) reminisce about their favorite moments during their jobs. After that is a huge reviews section featuring,uh, reviews of all the Wii-U games out there. Yes, every Wii-U game. The next part, which is also my favorite, is a beautiful 2-page comic that is a throwback to the very early issues that featured comics every month. And finally, the last page, which is pictured below. This last issue is also the best one that I have read, I highly encourage you to find it, but it will be rather hard, as it’s sold out in most bookstores and rather expensive anywhere else.
Nintendo Power is gone, but will be remembered by all its readers for ages to come…
Step 1: Get in your car, bring your 3DS with you. Drive somewhere.
Step 2: As you’re driving, go beside every car you see and drive at the same speed as that car for at least 5 seconds, then move on to the next car.
If you come across a Target or Best Buy, run inside, and sprint to the electronics center where a 3DS would be, then run back to your car, and get back on the road.
If you come across a Gamestop, run inside, stay for at least 5 seconds, run back to the car, then hit the road again.
Probably best to do it on the drive home from work.
Don’t actually try this, gas prices and all. XD
I made some Half-Life 2 fan-characters! Here are thier profiles, hope you like them!
Species: Human, Male.
Real name unknown.
Type of Combine: Nova Prospect Soldier (Prison Guard).
Quote: I’m Da Supah NOVA.
N.O.V.A. (pronounced “nova”) is the first Combine Soldier created for the Combine base Nova Prospekt, where Combine Soldiers, Civil Protection Units, Stalkers, and other things for the Combine. However, something went wrong in process of him being converted from a normal human to a Combine Soldier, the result was a bizarre, fun-loving, human-like Combine Soldier. He also has a partly broken radio, so everything he says comes out as roboticized mumbles. Though the cause for all this is unknown, some of the Combine suspect it was an attempt at preventing a human from being fully transformed into a Combine Soldier so that the human could act as a spy for the rebels. He lives with The Gameanater just outside of City 17 to keep an eye on him, and to pester him to make more videos and pay attention to his blog more often.
To create N.O.V.A. in Garry’s Mod, simply spawn a ragdoll of the Prison Soldier or the NPC.
Species: Human, Female.
Real name unknown.
Type of Combine: Civil Protection Unit (Metro Cop).
Quote: Hudda hudda hudda hud!
Pinkee is the first and only female Civil Protection Unit, the reason is that the Combine learned that women’s’ DNA was for some reason not compatible with the augmentations for the CPs. She is an energetic, fun-loving, human-like Metro Cop who is far less strict on enforcing the law in City 17, and has actually made a few friends in City 17. She and N.O.V.A. Are good friends, and seem to “like” each other. And like N.O.V.A., she also has a broken radio, except her’s in compleatly broken so everything she says comes out as muffled mumbles, just like the Pyro from Team Fortress 2.
To create Pinkee in Garry’s Mod, spawn a ragdoll or NPC of the Metro Cop, apply a light shade of pink to the ragdoll or NPC, and inflate the chest slightly.
it seems a spy has snuck into my website!